Sunday, November 4, 2012

Station platform and Black Mesa

I am currently working on implementing a railway station into the cryengine3 and the UDK. The only thing that I hadn´t in store was the platform, my project for today. The building, handrails, rails etc. will be added in the engine.


The shot is rendered in "Marmoset Toolbag", a newcomer to my workflow. I realy recommend this tool if you need to take a closer look at your asset and look at it under different lightings.

You can find the tool here.

Black Mesa Source posted an interesting interview, talking about the current status of the mod and the overall half life franchise. Definitely worth to take a look on here.

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