Friday, November 30, 2012

Japan Game Design

Damn, I guess sooner or later, I will have to move to Japan. These game designers are just....superior.




Alchemy fun





I just stumbled over this little drawing tool and gave it a try. You might do so, too.
Just follow this link for the dl.

Thursday, November 29, 2012

3ds Max


My work is going well lately. The current project that I am working on takes my full attention and I almost feel bad if a day passed without anything done. I should keep this because it motivates me like never before. The pool picture was our task for today. Damn....I rly believe I should change to 3ds Max. It would have probably made my workflow on this "poly-clusterfuck" much easier.


Monday, November 26, 2012

CryEngine 3 - GDC 2011: Real-Time Cinema Tech Showcase (2011) | HD



Damn...I rly can´t see myself working with an other angine than the cry. It is just superior.

Tuesday, November 13, 2012

CryEngine 3 prototype walkthrough



A rough idea of what look we wanted to achieve and about 25h of work later. Finally the finished prototype. (720p recommended)

Sunday, November 11, 2012

Beauty of Cryengine

While doing more and more research on the engine, I couldn´t resist to gather some beauty videos.







My testlevel ist almost finished. Some minor things stil bother me but I am convinced these will be solved until tomorrow.

Thursday, November 8, 2012

CryEngine test map

The test map is going well so far. With some help of a fellow student, I managed to import my models with collision and texture. In the next three days, I will try to give the map a spooky touch with some fog and whatever I can find that seem to be useful.


Wednesday, November 7, 2012

Barcraft

So here I am, back from my first so called "Barcraft". Imagine a nice lounge atmosphere with less soccer and more starcraft on the big screen. Nice people from the gaming industry come together and celebrate the games while drinking a cocktail named after one of the games characters oder items.

Next time, I will probably ask some more friends to come with me and join the fun! If you live near cologne and want to join, contact me on facebook ;)

Barcraft on facebook




Tuesday, November 6, 2012

Monday, November 5, 2012

CryEngine 3

Wow, this engine ist just....wow. Even as a beginner to the engine you are able to create decent results with just some clicks. I was not able to add the station yet but I hope to do so tomorrow. Damn I am lazy sometimes... Anyway, I made some screenshots of the current stage.





Our Story in 1 Minute



Great visual realisation of our current understanding how everything started. Definitely worth to take a look at.

Sunday, November 4, 2012

Station platform and Black Mesa

I am currently working on implementing a railway station into the cryengine3 and the UDK. The only thing that I hadn´t in store was the platform, my project for today. The building, handrails, rails etc. will be added in the engine.


The shot is rendered in "Marmoset Toolbag", a newcomer to my workflow. I realy recommend this tool if you need to take a closer look at your asset and look at it under different lightings.

You can find the tool here.

Black Mesa Source posted an interesting interview, talking about the current status of the mod and the overall half life franchise. Definitely worth to take a look on here.

Kinda busy

Hi there old chaps.

I was a bit busy the last two weeks with a game project I´m currently working on. I will try to post some more stuff the next days.

I begin more and more to feel unstatisfied with my current situation at the university but I try to keep going. Many things have changed in my mind and gave me a new view of myself and the people around me. I hope this will get to a good end.

Anyway, my skills in 3D expand in a way which I had never expected. Our recent task was to build a model after a given concept. A picture of an old house got my attention and made me model a "The Settlers 7"-like building.


I should get some sleep now.