Tuesday, October 23, 2012

SDK import from hell

After an hard day of struggling with the sourceSDK, I finaly managed to figure out, how to import maya models to the hammer editor. There is still a part in the process that I am not able to proceed at home which makes the final outcome a matter of time. I think everything should work tomorrow and I will be able to present my team a fine workflow. By the way, we are in the middle of the conceptual phase for our new university unit task. I can´t go into details because it is too rough to scetch you the idear. Give us some weeks and I will showcase some of our stuff.


Nonetheless, I asked our audio engineer/programmer to take a picture of our whiteboard after the brainstorming. Many good idears came together that will now get polished.

That´s it for today, I have to get some sleep. A Lot of work ahead.

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