A very interesting journey.
Saturday, December 29, 2012
Thursday, December 27, 2012
Merry Christmas
I know, i´m late with this but better late than never. I had a quite nice christmas this year with my family even if I got fed like a pig rdy for slaughtering. It was definitely worth it and tasty as well.
The probably best this year and for sure most special present since I can remember came within this unforeseen little cube. I rly enjoyed this little fella and will keep him near to my workstation. ;)
Thats all for now. Things will get normal from now on I guess. Work, mexican work!
The probably best this year and for sure most special present since I can remember came within this unforeseen little cube. I rly enjoyed this little fella and will keep him near to my workstation. ;)
Thats all for now. Things will get normal from now on I guess. Work, mexican work!
Wednesday, December 19, 2012
Tuesday, December 18, 2012
Sunday, December 16, 2012
Saturday, December 15, 2012
Assets assets assets
Just a glimpse of my current work. Our designers gave me some more tasks last week and I see myself doing almost nothing else then pushing our 3D pipeline to the limit. None the less, I managed to get 8 assets done in the last 2 days so far. I am not sure if I will post some pics of them in the near future, I first have to talk to my team about how strict we handle our work in terms of public presentation. Thats all for today, now I will grant myself some freetime and clean my room. It´s getting messy here.
Friday, December 14, 2012
Wednesday, December 12, 2012
Thursday, December 6, 2012
DnB punch to my face
Damn, while doing the most tedious work since the beginning of the semester, I stumbled over pure gold. I just could´t stop celebrating in my head and even with the fact of doing the work twice due to a little accident, I ain´t even mad.
Wednesday, December 5, 2012
Tuesday, December 4, 2012
Sunday, December 2, 2012
Trainstation
So here it is, my litte project for this weekend. ;) (The train + rails were done midweek)
Take this laziness!
Friday, November 30, 2012
Japan Game Design
Damn, I guess sooner or later, I will have to move to Japan. These game designers are just....superior.
Alchemy fun
I just stumbled over this little drawing tool and gave it a try. You might do so, too.
Just follow this link for the dl.
Thursday, November 29, 2012
3ds Max
My work is going well lately. The current project that I am working on takes my full attention and I almost feel bad if a day passed without anything done. I should keep this because it motivates me like never before. The pool picture was our task for today. Damn....I rly believe I should change to 3ds Max. It would have probably made my workflow on this "poly-clusterfuck" much easier.
Monday, November 26, 2012
CryEngine 3 - GDC 2011: Real-Time Cinema Tech Showcase (2011) | HD
Damn...I rly can´t see myself working with an other angine than the cry. It is just superior.
Tuesday, November 13, 2012
CryEngine 3 prototype walkthrough
A rough idea of what look we wanted to achieve and about 25h of work later. Finally the finished prototype. (720p recommended)
Sunday, November 11, 2012
Beauty of Cryengine
While doing more and more research on the engine, I couldn´t resist to gather some beauty videos.
My testlevel ist almost finished. Some minor things stil bother me but I am convinced these will be solved until tomorrow.
My testlevel ist almost finished. Some minor things stil bother me but I am convinced these will be solved until tomorrow.
Thursday, November 8, 2012
CryEngine test map
The test map is going well so far. With some help of a fellow student, I managed to import my models with collision and texture. In the next three days, I will try to give the map a spooky touch with some fog and whatever I can find that seem to be useful.
Wednesday, November 7, 2012
Barcraft
So here I am, back from my first so called "Barcraft". Imagine a nice lounge atmosphere with less soccer and more starcraft on the big screen. Nice people from the gaming industry come together and celebrate the games while drinking a cocktail named after one of the games characters oder items.
Next time, I will probably ask some more friends to come with me and join the fun! If you live near cologne and want to join, contact me on facebook ;)
Barcraft on facebook
Next time, I will probably ask some more friends to come with me and join the fun! If you live near cologne and want to join, contact me on facebook ;)
Barcraft on facebook
Tuesday, November 6, 2012
Monday, November 5, 2012
CryEngine 3
Wow, this engine ist just....wow. Even as a beginner to the engine you are able to create decent results with just some clicks. I was not able to add the station yet but I hope to do so tomorrow. Damn I am lazy sometimes... Anyway, I made some screenshots of the current stage.
Our Story in 1 Minute
Great visual realisation of our current understanding how everything started. Definitely worth to take a look at.
Sunday, November 4, 2012
Station platform and Black Mesa
The shot is rendered in "Marmoset Toolbag", a newcomer to my workflow. I realy recommend this tool if you need to take a closer look at your asset and look at it under different lightings.
You can find the tool here.
Black Mesa Source posted an interesting interview, talking about the current status of the mod and the overall half life franchise. Definitely worth to take a look on here.
Kinda busy
Hi there old chaps.
I was a bit busy the last two weeks with a game project I´m currently working on. I will try to post some more stuff the next days.
I begin more and more to feel unstatisfied with my current situation at the university but I try to keep going. Many things have changed in my mind and gave me a new view of myself and the people around me. I hope this will get to a good end.
Anyway, my skills in 3D expand in a way which I had never expected. Our recent task was to build a model after a given concept. A picture of an old house got my attention and made me model a "The Settlers 7"-like building.
I should get some sleep now.
I was a bit busy the last two weeks with a game project I´m currently working on. I will try to post some more stuff the next days.
I begin more and more to feel unstatisfied with my current situation at the university but I try to keep going. Many things have changed in my mind and gave me a new view of myself and the people around me. I hope this will get to a good end.
Anyway, my skills in 3D expand in a way which I had never expected. Our recent task was to build a model after a given concept. A picture of an old house got my attention and made me model a "The Settlers 7"-like building.
I should get some sleep now.
Tuesday, October 23, 2012
SDK import from hell
After an hard day of struggling with the sourceSDK, I finaly managed to figure out, how to import maya models to the hammer editor. There is still a part in the process that I am not able to proceed at home which makes the final outcome a matter of time. I think everything should work tomorrow and I will be able to present my team a fine workflow. By the way, we are in the middle of the conceptual phase for our new university unit task. I can´t go into details because it is too rough to scetch you the idear. Give us some weeks and I will showcase some of our stuff.
Nonetheless, I asked our audio engineer/programmer to take a picture of our whiteboard after the brainstorming. Many good idears came together that will now get polished.
That´s it for today, I have to get some sleep. A Lot of work ahead.
Nonetheless, I asked our audio engineer/programmer to take a picture of our whiteboard after the brainstorming. Many good idears came together that will now get polished.
That´s it for today, I have to get some sleep. A Lot of work ahead.
Monday, October 22, 2012
Some new Stuff
Saturday, October 20, 2012
Friday, October 19, 2012
Subscribe to:
Posts (Atom)