While doing more and more research on the engine, I couldn´t resist to gather some beauty videos.
My testlevel ist almost finished. Some minor things stil bother me but I am convinced these will be solved until tomorrow.
Sunday, November 11, 2012
Thursday, November 8, 2012
CryEngine test map
The test map is going well so far. With some help of a fellow student, I managed to import my models with collision and texture. In the next three days, I will try to give the map a spooky touch with some fog and whatever I can find that seem to be useful.
Wednesday, November 7, 2012
Barcraft
So here I am, back from my first so called "Barcraft". Imagine a nice lounge atmosphere with less soccer and more starcraft on the big screen. Nice people from the gaming industry come together and celebrate the games while drinking a cocktail named after one of the games characters oder items.
Next time, I will probably ask some more friends to come with me and join the fun! If you live near cologne and want to join, contact me on facebook ;)
Barcraft on facebook
Next time, I will probably ask some more friends to come with me and join the fun! If you live near cologne and want to join, contact me on facebook ;)
Barcraft on facebook
Tuesday, November 6, 2012
Monday, November 5, 2012
CryEngine 3
Wow, this engine ist just....wow. Even as a beginner to the engine you are able to create decent results with just some clicks. I was not able to add the station yet but I hope to do so tomorrow. Damn I am lazy sometimes... Anyway, I made some screenshots of the current stage.
Our Story in 1 Minute
Great visual realisation of our current understanding how everything started. Definitely worth to take a look at.
Sunday, November 4, 2012
Station platform and Black Mesa
The shot is rendered in "Marmoset Toolbag", a newcomer to my workflow. I realy recommend this tool if you need to take a closer look at your asset and look at it under different lightings.
You can find the tool here.
Black Mesa Source posted an interesting interview, talking about the current status of the mod and the overall half life franchise. Definitely worth to take a look on here.
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